Tuesday, May 10, 2011

Grey Knight Terminators

Today I'm getting to the other Grey Knights Troop choice, the Terminator squad.

You'll notice that they're obviously bulkier than the Strike Squads; their name is a reference to their armor, Terminator Armor, which is heavier than the Strike Squad's Power Armor. This makes them a little bit slower, but much more resilient and also more capable at shooting, due to the Terminator Armor's ability to stabilize heavy weapons, even while on the move.

First off, I'll come right out and say that for me personally, Terminators are typically not worth the cost. They fill a couple of roles that I find I don't need in most of my forces. They're one of the best units in close combat, with a solid statline including a decent number of attacks. They don't  match the toughest assault units in the game (such as Codex: Space Marines' Thunder Hammer/Storm Shield Terminators), but with the right gear they can hold their own against the majority. The other role is that of the Deep Striked or "footslogging" fire support unit that enemies don't want to assault. Footslogging refers to simply marching across the board... Slowly. This is a role they do very well in, due to their ability to fire heavy weapons even when moving, but in my opinion they are at risk of being shot to pieces when doing this; there are plenty of ranged weapons that ignore even Terminator Armor so letting these guys be a big, fat slow moving target is not a good idea in my mind.

Aside from armor, their gear is exactly the same as the Strike Squad, right down to the grenades. They lose out on the Warp Quake ability and also can't embark in Rhino or Razorback transports. If you want to buy these gents a ride, it has to be a Land Raider or Stormraven, both about as expensive as a half squad of Terminators.

So why am I paying twice as much for these grunts, aside from the armor? Well, they do get discounts on the melee weapon prices- two of them are free, even. If you really need the armor, and you really need the cheaper melee kit, these are the guys for you.

Me personally, I'll stick to the Strike Squads, but here's a couple sample loadouts for a Terminator squad:


10 Grey Knight Terminators
1 Master-Crafted Nemesis Daemon Hammer
2 Psycannons
Psybolts
= 475 points

10 Grey Knight Terminators
1 Master-Crafted Nemesis Daemon Hammer
1 Nemesis Warding Stave
4 Nemesis Halberds
4 Nemesis Falchions
2 Psycannons
= 495 points

Grey Knight forces that include Terminators will suffer an even greater disadvantage when it comes to numbers on the field. They can be frighteningly effective when used properly, but for me, I prefer more boots on the ground.


Space Marines: Stormraven Gunship (2011)Grey Knights: Grey Knights (2011)Space Marine Land Raider Redeemer Crusader Tank

13 comments:

  1. aww, great set up. terminators!!

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  2. You sound really excited for this!

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  3. These are cool, good stuff!

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  4. Really terminating... Lol They look amazing... :)

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  5. The Grey Knights termis have always been some of the best looking models released IMHO.

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  6. ah great :) i like the Master-Crafted Nemesis Daemon Hammer a lot

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  7. Looking good!

    I'd like to see some of your other stuff, paint jobs and the like, if you're happy to deviate from GK a little!

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  8. Looks really interesting what you are doing. Great post. Ill be back to this blog no prob.

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  9. Ive already comented on this post ??. I find this a really good blog as Im into this stuff.

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